[DeckReview] Mono Green Kid: Tier-1 Deck in OP1 meta.

Introduction

Even though we are seeing a balanced, or so called triangle OP1 meta (red, green, purple), we cannot deny that green Kid is the stronger deck  in the OP1 meta, thanks to its consistency against different decks.

In this article, we would like to introduce a green Kid deck, created by a player in Thailand. This deck took first place in a tournament of 126 players.

Unlike rush decks such as mono red Luffy, and slow late-game big hitters like the purple Kaido, this is a tempo deck specialising in board control: from essential cheap blockers to expensive big blockers, an engine that rests the opponent, and a leader that attacks twice. This entire system is more lethal than it sounds.

Click into the image to view deck in decklist.

Main Combo - Deck Strategy

Cheap blockers: The 1-cost ST02 Capone Gang Bege and 2-cost OP01 Killer are very important to this deck, as they help to block big attacks from without exhausting your "counter" character cards. On top of that, Killer gives draw power when you have 3 or more characters in play.

Combo rest and KO: This is what I like about this deck. OP01 Okiku's "when attacking" effect rests a character with 5 cost (or less), while OP01 Izou 3-cost to play that rests a character with 4-cost or less, and OP01 Cat Viper is a 2-cost to play to rest a 3-cost character. With our leader ST02 Kid, up to 2 rested characters can be dealt with even when we have no other characters on board, which makes this combo extremely effective and easy to pull off. As an icing on the cake, OP01 X Drake can always be played after Izou to KO your opponent's 4-cost.

These will allow us to immediately eliminate double-attack characters such as 4-cost OP01 Gekko Moria and 5-cost OP01 Yamato, and cards with a strong board presence such as 3-cost OP01 Nico Robin. In addition, resting the opponent's cheap blockers and cleaning them up using your now-dispensable low-powered characters such as Izou and Cat Viper makes good use of card efficiency. 

For utility, these resting effects run amazingly with ST02 Basil Hawkins as he can unrest himself to do another attack, and the 5-cost OP01 Trafalgar Law can be used to recycle Izou or Cat Viper's resting effects or to recover a rested ST02 Jewelry Bonnie to hand. 

The big blockers: At turn-4 or 5 onwards it becomes possible to play OP01 Eustass "Captain" Kid, which is undoubtedly the star of this deck. Because your opponent MUST attack him, they will need to charge their DON!! onto their leader/character to get to at least 8000 power, which we can block using an abundant of cheaper blockers or counter using a card or two. His "Activate:Main" effect is also wonderful with almost the rest of this deck, throwing out blockers or resters efficiently each turn. As for the blocker ST02 Eustass Kid, I don't think I enjoy the idea of having 4 copies in this deck (I would use 4 copies of blocker Law instead). However, at a 10-Don!! late game this 7-cost Kid can be run effectively with Leader Kid (7-Don!! to play blocker Kid and 3-Don!! to restand leader Kid). 

The big counters: This deck runs maximum copies of the big counters ST02 Scratchmen Apoo and OP01 Bepo which doesn't do anything much other than buffing your blocker Kids. Sometimes, Apoo can be used to stop your opponent's counter event cards. 

Multi-attack leader: Our ST02 Eustass Kid leader card can restand for 3-DON!!s, and this is very effective in a variety of situations. Against aggro decks like red Luffy, he can immediately clean up characters rested by your Cat Vipers and Izous. Against big hitters like Kaido, throw 7 DON!!s at Kid to make him 12000 big and if he is blocked or countered, use your remaining 3 DON!!s for a second big swing! Similar to "double attack", any DON!! that you put on leader Kid will have double the effectiveness, but better than "double attack" since your opponent cannot block both attacks using a single blocker or counter cards. When your opponent is without blockers, 2 big swings at your opponent's leader's life can be too lethal for any counter cards!

Summary

Overall I feel that this deck is easy to play, with many synergetic systems providing solutions for almost any situations. It has enough draw power coming from Bonnie, has a slow hand output thanks to leader Kid's 3-cost multi-attack, and a variety of blockers and resters to give you board control throughout the game. Until OP02 comes along, Eustass "Captain" Kid's attack redirecting is perhaps one of the most broken single effects in the game.

[DeckReview] Abuan Binoe – 1st Place Flagship PH with Kaido ST4

Short Intro

Good day folks, this is Binoe and here’s my review of my Mono Purple Kaido deck that topped an OPCG Flagship Main tournament here in the Philippines last Aug. 27. The decklist is shown in the image below. 

Click into the image to view deck in decklist.

My Build

Why purple? At first, my answer to this is because it is the cheapest color but as the game progresses and I have seen the different mechanics, I saw that Purple has the potential to be the best control centric mechanic in the game because of the combination of KO skills and high-power characters. It is not that easy to pilot but the goal of the deck is simple – control the board and call the big guys!

The core card of the deck is the stage card Onigashima, this card enables the deck the play the high-cost cards earlier than the opponent resulting to a change on the tempo of the turns. The rested don from its effect also compensates for the minus don cost of the purple character’s effects. I usually take the Mulligan if I don’t have Onigashima in my hand, it is that important for the deck. It is also the usual early play for purple, making the deck a slow starter but very powerful mid game and late game. 

Purple has some of the best characters in the game. Here are the key cards of the deck and my reasoning on why I chose them:
1. ST Kaido –  9 cost, 10K power with a very powerful effect – don minus 5, KO opponent’s character with 6 cost and below and then gains rush. One may think that the cost is really large as it is don minus 5 but with Onigashima and the free 2 dons at the refresh phase, it is not as painful as it looks like. Having a 10K character on your side means you have a big hit every turn that they need to block/counter, making the opponent waste resources with just one attack. It is also hard to remove on the field because of its high cost and high power level. It is also the answer of purple to the Kidd-Law combo of green as it can KO law on play and then attack the rested Kidd. 

2. ST King – this is my favorite card of the deck. If you go first with Onigashima in hand, you can play this on your third turn and can KO the 4 cost character your opponent played the turn before. It has good stats with 6 cost which evades removal cards like Lion’s breath and 7K power making it out of range of the notorious Jet pistol. 

3. ST Queen – 5 cost, don minus 1, draw 2, discard 1, 6K blocker. It’s cycle effect lets you filter your hand as there is a high chance that you’ll draw into multiple onigashima and load your hands with possible good cards and counter. Its stats are also good, a 6K blocker forces the opponent  to load dons to their leader just to go over its block. The only downside is that it is within the range of common removal cards. 

4. ST Uta – 4 cost, 5K blocker with an on block effect to rest an opponent character with 5 cost or less for don minus 1. Versatile card, this usually forces the opponent to waste removal cards on it as it has a very good defensive effect. 

5. Blast breath – 1 cost, +4K counter event for the cost of don minus 1. I think the design of this card is really busted. During late game, the minus don cost is negligible and the +4K counter is big. This card in combination with the large counters in the deck makes the defensive mechanic of the deck. The deck I used has 11 +2K counter cards – Sasaki, Ulti and Drake. 

As for the build of the deck, this follows the standard build but with the addition of ST Ulti and Page One, I used these two instead of the Film cards Buena fiesta as Having Ulti and Page One on the board can add pressure to the opponent. I opt to not play Buena Fiesta as the deck is not film centric. This build also uses hand disruption in the form of OP1 Jack and OP1 Drake. 

Matchups

Here are the matchups I had during the tournament:
Elimination Rounds (5-0)

Rd 1: vs Mono Red Luffy (1-0)

Rd 2: vs Mono Red Zoro (1-0)

Rd 3: vs Purple mirror (1-0)
This is a really close game as both of us established our boards really well. It gets down to the wire and I won because I can protect my Kaido on his last attack.  

Rd 4: vs Mono Red Zoro (1-0)
The result could’ve been different if the whos who in life didn’t KO his early rush ST Sanji. This shifted the tempo of the game and I kind of recovered from his early rush attacks. 

Rd 5: vs Mono Green Kidd (1-0)
I’m against a really good Player and the game is really back and forth. My second 9 cost Kaido sealed the deal as he can’t guard 2 10K Kaidos on the board. I talked to him after the game and he told me he opt not to take a Mulligan even though he does not have Bonnie in his opening hand. 

Top 16 – top cut (4-0)

Rd 1: vs Purple Mirror (1-0)
This is really close as well. He managed to board wipe me with 10 cost Kaido when I had established my board earlier with ST Kaido and ST King. My Queen blocker came it clutch as he can’t close the game during the end game. 

Rd 2: vs Blue Doffy (1-0)
I controlled the board early with King KO-ing most of his special summons. The goal against blue is to remove most of his characters and to set some blockers for the constant 7K attack of the Doffy leader. 

Rd 3: vs Purple Mirror (1-0)
I’m against a friend and this is the most fun game I had. I have an established board with king, Queen and Kaido rush. He is waiting for the 10 cost Kaido to reverse the game but his deck gave him Bullet SR instead. I believe that Bullet is not so good as you have to wait another turn to utilize its power. ST Kaido is a lot better. 

Rd 4: vs Mono Red Luffy (1-0)
All I can say is that blast breath is the best counter event in this format. I managed to claw up from an early onslaught because I can guard his game finishers with blast breaths

Abuan Binoe, an OPTCG player.

Philippines

Leaks ST6: Navy Black Starter Deck

August- Sept

Tsuru
Character (ST06-007)
Cost 2 / Power 2000 (Wisdom)
Navy
[Blocker]
[Counter +1000]

Fullbody
Character (ST06-009)
Cost 2 / Power 4000 (Strike)
Navy
[Counter +1000]

Momonga
Character (ST06-011)
Cost 4 / Power 6000 (Slash)
Navy
[Counter +1000]

White Out
Event (ST06-016)
Cost 1
Navy

[Counter] Give up to 1 of your Leader or Characters +2000 Power during this battle.

[Trigger] Draw 1. Your Characters cannot be K.O.'d during this turn.


Marineford
Stage (ST06-017)
Cost 1
Navy

[On Play] Give up to 1 of your opponent's Characters -1 cost during this turn.
[Activate Main] You may rest this Stage: If your Leader has <Navy> in its traits, give up to 1 of your opponent's Characters -1 cost during this turn.

Helmeppo
Character (ST06-010)
Cost 2 / Power 3000 (Slash)
Navy

[On Play] -3 cost for up to 1 of your opponent's Characters during this turn.
[Counter +1000]

Impact Wave
Event (ST06-014)
Cost 2
Navy

[Counter] Give up to 1 of your Leader or Characters +4000 Power. Then, KO up to 1 of your opponent's cost 3 or lower characters in active.

[Trigger] KO up to 1 of your opponent's cost 4 or lower Characters.

 
Tashigi
Character (ST06-006)
Cost 3 / Power 4000 (Slash)
Navy
[Activate Main] You may rest this Character: For this turn, -2 cost for up to one of your opponent's Characters.
[Counter +2000]
 
Tashigi
Character (ST06-006)
Cost 3 / Power 4000 (Slash)
Navy
[Activate Main] You may rest this Character: For this turn, -2 cost for up to one of your opponent's Characters.
[Counter +2000]
 

[ST06-008] Hina

Marines (Special)

[On Play] Reduce the cost of up to 1 enemy Character by 4 for the turn.

[ST06-005] Sengoku

Marines (Knowledge)

[When Attacking] Reduce the cost of up to 1 opponent's Character by 4 for the turn.

Counter +1000

[ST06-012] Monkey D. Garp

Marines (Strike)

[ACT Main] Discard 1 card and rest this card: KO up to 1 Cost 4 or less opponent's Character.

Sakazuki (ST06-001) Leader

[Active Main][Once Per Turn] (3) By trashing 1 card from your hand: KO 1 of your opponent's 0-cost character.

Smoker
Character (ST06-004)
Cost 5 / Power 7000 (Special)
Navy

This character can not be K.O.d by card effects.
[DON!!x1] As long as there is a Character that costs 0 in play, this character gains [Double Attack] (This card deals 2 damage)


Koby
Character (ST06-002)
Cost 1 / Power 2000 (Strike)
Navy

[On Play] You may trash a card from your hand: K.O. up to 1 of your opponent's Characters that costs 0.

[Counter+1000]


Great Eruption
Event (ST06-??)
Navy

[Main] Draw 1 card. One of your opponent's Characters Cost -2 for this turn.

[Trigger] Your opponent picks 1 card from their own hand and trashes it.

ST6 box design.

PirateBattle – Japanese Format

From Dec 2022

★ Latest information ★ "Standard Battle" being held at official Bandai stores nationwide from December, commemorative items for winning and participating will be released! There is also a chance to get a winning souvenir by lottery, so even beginners are welcome to participate. 

The promo card is given in the OP card game exchange meeting.

August - Sept 2022

Pirate Battle Prize for Sept and Oct 2022.

Winner Prize: OP1 Franky promo; Participants: alternative art of ST4 Black Maria, OP1 Izou and Franky, and a new DON!! card.

Leaks: Booster Set 2 – Paramount War (Nov 4)

Oct

Official Bandai site published the OP-02 full list here.

For Parallel art, refer to homepage of the site: onepiecetopdecks.com

Bandai published the OP2 card list, link to check out here (with English text)

https://asia-en.onepiece-cardgame.com/cardlist/?series=556102#group_1-2

Three Sword Style: Oni Giri
Green Event (OP02-045)
Cost 3
FILM / Supernovas / Straw Hat Crew

[Counter] Up to 1 of your Leader or Characters gains +6000 Power during this battle. Then, you may play up to 1 cost 3 or lower Character card without effects from your hand.
[Trigger] Rest up to 1 of your opponent's Leader or cost 5 or lower Characters.

Dogra
Red Character (OP02-010)
Cost 1 / Power 2000 (Slash)
Mountain Bandit

[Activate Main] You may rest this card: Play up to 1 cost 1 red Character card other than [Dogra] from your hand.
[Counter +1000]

Donquixote Doflamingo
Blue Character (OP02-056)
Cost 1 / Power 2000 (Special)
The Seven Warlords of the Sea / Donquixote Pirates

[On Play] Look at 3 cards from the top of your deck and return them to the top or bottom of the deck in any order.
[DON!! x1] [When Attacking] Trash 1 card from your hand: Return up to 1 of your opponent's cost 1 or lower Characters to the bottom of the deck.

Arabesque Brick Fist
Blue Event (OP02-067)
Cost 2
Fish-man / Impel Down

[Main] Return up to 1 cost 4 or lower Character to its owners hand.
[Trigger] Activate this card's [Main] effect.

Saldeath
Purple Character (OP02-074)
Cost 1 / Power 2000 (Wisdom)
Impel Down

Your [Blugori] gain "Blocker".
[Counter +1000]

DEATH WINK
Blue Event (OP02-069)
Cost 3
Impel Down / Revolutionary Army

[Counter] Up to 1 of your Leader or Character gains +6000 Power during this battle. Then, draw until you have 2 cards in your hand.
[Trigger] Return up to 1 cost 7 or lower Character to its owner's hand.

Solitaire
Purple Character (OP02-077)
Cost 3 / Power 5000 (Slash)
Animal Kingdom Pirates / SMILE

[Counter +1000]

Daifugo
Purple Character (OP02-078)
Cost 3 / Power 5000 (Ranged)
Animal Kingdom Pirates / SMILE

[On Play] DON!!-2: Play up to 1 cost 3 or lower Character card with the [SMILE] type other than [Daifugo] from your hand.

??? 
Green Stage (OP02-???)
Cost 1
???? (Should be Wano Country)

[Activate Main] You may trash 1 card with [Wano Country] type and rest this card: Switch up to 1 DON!! card to active.

Tsuru
Black Character (OP02-106)
Cost 1 / Power 0 (Wisdom)
Navy

[On Play] Reduce by 2 the cost of up to 1 of your opponent's Characters during this turn.
[Counter +2000]

Onigumo
Black Character (OP02-095)
Cost 5 / Power 6000 (Slash)
Navy

If there's a cost 0 Character in the field, this Character gains <Banish>.
[Counter +1000]

Minotauros
Purple Character (OP02-xxx)
Cost 4 / Power 5000 (Strike)
xxxx

"Double Attack"
[On K.O.] If your Leader is [Impel Down] type, add 1 DON!! card from your DON!! deck to your cost area rested.
Counter +1000

Mohji
Blue Character (OP02-060)
Cost 1 / Power 3000 (Wisdom)
Buggy Pirates

[Counter +1000]

Byrnndi World
Purple Character (OP02-082)
Cost 8 / Power 8000 (Strike)
World Pirates

[Activate Main] DON!!-8: This Character gains +792000 Power during this turn.

Yasakani Sacred Jewel
Black Event (OP02-118)
Cost 1
Navy

[Counter] You may trash 1 card from your hand: Choose up to 1 of your Characters, that Character cannot be K.O.'d during this battle.
[Trigger] K.O. up to 1 of your opponent's cost 3 or lower Stage.

Ace AA art and super high rarity Ace Comic version

a clear art of Inazuma, this card is revealed before from the Magazine. Scroll down this page to find the translation.

Hanyabal (OP02-083)
Cost 1 / Power 2000 (Slash)
Impel Down

[On Play] Look at 5 cards from the top of your deck, reveal up to 1 purple [Impel Down] type card other than [Hanyabal] and add it to your hand. Then, place the rest at the bottom of the deck in any order.
[Counter +1000]

[OP02-110] Hina
Marine
– [Blocker]
– [When Blocking] Choose up to 1 of your opp 6-cost or lower chara. The chosen chara cannot attack this turn.
[OP02-030] Kouzuki Oden
Wano Country / Kouzuki Clan
– [Main][1/Turn] (3): Unsuspend this character
– [When KO] Play up to 1 3-cost green [Wano Country] character from deck. Then, shuffle your deck.
[OP02-100] Django
Marine
– When you have a [Fullbody] in play, this character cannot be KOed in battle.
– Counter +1000

[OP02-111] Fullbody

Marine
– [When Attacking] When you have [Django] in play, this card gets +3000 power during this battle.
Counter + 1000

Box Topper, 6 full-art rare cards.

Uta SEC
Purple Character (OP02-120)
Cost 8 / Power 8000
FILM

[On Play] DON!!-2: Your Leader and all your Characters gain +1000 Power until the start of your next turn.

Kuzan (SEC) alternative art.

Kuzan (SR)

  • On Play: Draw 1
  • [When Attacking]: Up to one opponent's character get -4 cost for the turn.

Portgas D. Ace SR
Red Character (OP02-013)
Cost 7 / Power 7000 (Special)
Whitebeard Pirates

[On Play] Up to 2 of your opponent's Characters lose 3000 power during this turn. Then, if your Leader has [Whitebeard Pirates] in one of its types, this Character gains "Rush" during this turn.

Little Oars Jr.
Red Character (OP02-020)
Cost 7 / Power 9000 (Strike)
Giant / Whitebeard Pirates Subordinates

[Counter +1000]

Kingdew
Red Character (OP02-006)
Cost 5 / Power 7000 (Strike)
Whitebeard Pirates

[Counter +1000]

Inazuma
Blue Character (OP02-050)
Cost 4 / Power 5000 (Slash)
Impel Down / Revolutionary Army

If you have 1 or less cards in your hand, this Character gains +2000 Power.
"Blocker"
[Counter +1000]

Roronoa Zoro
Green Character (OP02-043)
Cost 4 / Power 6000 (Slash)
FILM / Supernovas / Straw Hat Crew

[Counter +1000]

Shiryu
Purple Character (OP02-076)
Cost 4 / Powerr 5000 (Slash)
Impel Down

[On Play] DON!!-1: K.O. up to 1 of your opponent's Characters with a cost of 1 or less.
[Counter +1000]

Emporio Ivankov SR
Blue Character (OP02-051)
Cost 7 / Power 7000 (Special)
Impel Down / Revolutionary Army

[On Play] Draw cards until you have 3 cards on your hand, play up to 1 cost 6 or lower blue [Impel Down] type Character card from your hand.

Blugori
Purple Character (OP02-081)
Cost 1 / Power 3000 (Slash)
Animal / Impel Down

[Counter +1000]

Jaguar D. Saul
Black Character (OP02-109)
Cost 4 / Power 6000 (Strike)
Giant / Navy

[Counter +1000]

Yamakaji
Black Character (OP02-116)
Cost 3 / Power 5000 (Slash)
Navy

[Counter +1000]

Kuzan (SEC)
Black Character (OP02-121)
Cost 10 / Power 10000 (Special)
Former Navy

[Your Turn] All of your opponent's Characters lose 5 cost.
[On Play] K.O. up to 1 of your opponent's cost 0 Characters.

Nami OP02-036 (SR)
Cost 3 / Power 5000
FILM / Straw Hat Crew
[On Play] / [When Attacking] (1) : Look at the top 3 cards of your deck, reveal up to 1 [FILM] type card other than [Nami] and add it to your hand. Then, return the remaining cards to the bottom of the deck in any order.

Monkey D. Luffy (OP02-041)

Cost 7 / Power 7000 (Strike)
FILM/Supernovas/Straw Hat Crew "Blocker"
[On Play] Play up to 1 cost 4 or lower [FILM] or [Straw Hat Crew] type Character card from your hand.

Sakazuki
Black Character (OP02-099)
Cost 6 / Power 7000 (Special)
Navy

[On Play] You may trash 1 card from your hand: K.O. up to 1 of your opponent's cost 5 or lower Characters.

[OP02-062] Monkey D Luffy
– [On Play / When Attacking] You may trash 2 cards from hand: Return up to 1 4-cost or lower character to hand. Then, this character gains [DoubleAttack] for the turn.

Trafalgar Law
Green Character (OP02-035)
Cost 2 / Power 3000 (Slash)

[Activate:Main] (1), you may return this Character to the owner's hand: Play up to 1 Character that costs 3 or less from your hand.

[Counter+1000]

[OP02-108] Donquixote Rosinante
– [Blocker]
– Counter +1000
Brook
Green Character (OP02-040)
Cost 4 / Power 5000 (Slash)
FILM / Straw Hat Pirates
[On Play] Play up to 1 cost 3 or lower [FILM] or [Straw Hat Crew] type Character card from your hand.
[Counter +1000]
Borsalino
Black Character (OP02-114)
Cost 4 / Power 5000 (Special)
Navy
[Opponent's turn] This Character can't be K.O.ed by effects, it gains +1000 Power.
[Blocker]
[Counter +1000]
 

Gomu Gomu Rain
Blue Event (OP02-068)
Cost 0
Impel Down / Straw Hat Pirates

[Counter] You may trash 1 card from your hand: Up to 1 of your Characters or Leader, +3000 power for this battle.

[Trigger] Return up to 1 Character that costs 2 or less to their owner's hand.

Boa Hancock
Blue Character (OP02-059)
Cost 4 / Power 5000 (Special)
Impel Down / Seven Warlords of the Sea / Kuja Pirates

[When Attacking] Draw 1 card and trash 1 card from your hand. Then, trash up to 3 cards from your hand.

[Counter+1000]

Dog Storm
Green Character (OP02-027)
Cost 3 / Power 4000 (Slash)
Mink Tribe / Wano Country / Nine Red Scabbards
If all your DON!! are rested, this Character can't leave the field due to your opponent's effects.
[Counter +1000]

Kozuki Toki

Wano Country / Kozuki Family (Knowledge)
If you have a 'Kozuki Oden' Character in play, this Character gains "Blocker".

(Counter: +1000)

Squard

Red Character (OP02-009)
Cost 3 / Power 5000 (Slash)
Whitebeard Pirates Subordinates

[On Play] If your Leader has [Whitebeard Pirates] in its types, give up to 1 of your opponent's Characters -4000 Power for the turn, add the top card from your Life area to your hand.

Vista
Red Character (OP02-011)
Cost 3 / Power 3000 (Slash)
Whitebeard Pirates

[On Play] K.O up to one of your opponent's Characters with 3000 power or less.

[Counter+1000]

[OP02-089] Judgement of Hell

Purple Event
Cost 2

[Counter] DON!!-1: Up to two of your opponent's Leader or Characters, -3000 power this turn.

[Trigger] If your opponent has 6 or more DON!!, your opponent returns one of their DON!! to their DON!! deck

Magellan
Purple Character (OP02-085)
Cost 5 / Power 6000 (Special)
Impel Down

[On Play] DON!!-1: Return 1 of your opponent's DON!! on the field to their DON!! deck.
[During your opponent's turn] When this Character is K.O.ed, return 2 of your opponent's DON!! on the field to their DON!! deck.

Doberman
Black Character (OP02-107)
Cost 2 / Power 4000 (Strike)
Navy

[Counter+1000]

Sadi
Purple Character (OP02-073)
Cost 3 / Power 3000 (Wisdom)
Impel Down

[On Play] Play up to 1 Character card with the {{Jailer Beast}} type from your hand.

[Counter+2000]

Minokoala
Purple Character (OP02-086)
Cost 4 / 5000 Power (Strike)
Impel Down / Jailer Beast

[Blocker]
[On K.O.] If your Leader has {{Impel Down}} as a type, add 1 DON!! card from your DON!! deck and rest it.

[Counter+1000]

Curly Dadan
Red Character (OP02-005)
Cost 2 / 3000 Power (Slash)
Mountain Bandit

[On Play] Look at the top 5 cards of your deck, reveal up to 1 Red Character that costs 1 or less and add it to your hand. Place the remaining cards at the bottom of your deck in any order.

[Counter+1000]

Tashigi
Black Character (OP02-105)
Cost 3 /Power 5000 (Slash)
Navy

[DON!! ×1] [When attacking] Reduce the cost of up to 1 of your opponent's Characters by 3 during this turn.

Marco
Red Character (OP02-018)
Cost 4 / Power 5000 (Special)
Whitebeard Pirates

[Blocker]
[On K.O.] You may trash 1 card from hand with {Whitebeard Pirates} in one of its types: If you have 2 or less Life, play this Character card from your Trash as rested.

[Counter+1000]

-google translated: Red is Whitebeard Pirates, Blue is Impel Down (Prisoner) Green is Straw Hat Pirates and film and Wano Kunimurasaki is Impel Down (guard) black is navy By the way, Sakazuki and Guzan are in the black SR frame on the poster for the final battle! (Paramount War)

Source: https://twitter.com/ONEPICARDLIFE/status/1577294030513528832

Nico Robin
Green Character (OP02-037)
Cost 3 / Power 4000 (Strike)
FILM / Straw Hat Crew

[On Play] Play up to 1 cost 2 or lower [FILM] or [Straw Hat Crew] type Character card from your hand.
[Counter +1000]

Translations for the leaks from the magazine.

Sanji
Green/Blue Leader
Life 4 / Power 5000 (Strike)
Traits unknown (Probably 'Straw Hat Crew')

[Once per turn] When you play a Character without an effect from your hand, if you have 3 or less Characters in play, set up to 2 of your Don!! to active.


Garp
Red/Black Leader
Life 4 / Power 5000 (Strike)
Traits unknown (Probably 'Navy')

[Your turn] When you attach DON!! to this Leader or your Characters, reduce by -1 the cost of up to 1 of your opponent’s cost 7 or lower Characters during this turn.

Carrot
Green Character (OP02-029)
Cost 5 / Power 5000 (Special)
Mink Tribe

[End of your turn] Set up to 1 of your DON!! as active.
[Counter +2000]

Sept

Buggy
Blue Character (OP02-058)
Cost 1 / Power 2000 (Slash)
Impel Down / Buggy Pirates

[On Play] Look at the top 5 cards of your deck, reveal up to 1 Blue {Impel Down} type card other than [Buggy] and add it to your hand. Place the remaining cards at the bottom of your deck in any order.

[Counter+1000]

Mr 2. Bon Clay (Bentham)
Blue Character (OP02-64)
Cost 5 / Power 5000 (Strike)
Impel Down / Former B•W

[DON!! x1] [When attacking] You may trash 1 card from your hand: Return up to 1 cost 2 or lower Character to the bottom of its owner's deck. Then, when this battle ends, return this Character to the bottom of its owner's deck.

[Counter +2000]

Mr 3. (Galdino)
Blue Character (OP02-065)
Cost 4 / Power 5000 (Special)
Impel Down / Former B•W

"Blocker"
[End of your turn] You may trash 1 card from your hand: Put this Character to active.

[Counter +1000]

Z
Black/Purple Leader (OP02-072)
Life 4 / Power 5000 FILM / Neo-Navy
[When Attacking] DON!!-4: K.O. one of your opponent's Characters that costs 3 or less. Then, give this leader +1000 power for the turn.

Edward Newgate
Red Leader (OP02-001)
Life 6 / Power 6000 (Special)
The Four Emperors / Whitebeard Pirates

[End of your turn] Add 1 card from the top of your Life Area to your hand.

Kin'emon
Green Leader (OP02-025)
Life 5 / Power 5000 (Slash)
Wano Country / The Nine Red Scabbards

[Activate Main] (Once per turn) When you have 1 or less Characters in play, reduce the play cost of the next cost 3 or more (Wano Country) type Character card you play from your hand by 1 during this turn.

[OP02-093] Smoker
– [DON!!x1][Main][Once Per Turn] Up to 1 of your opponent’s character gets -1 cost for the turn. Then, if there is a 0 cost character in play, this leader gets +1000 power for the turn.

Magellan
Purple Leader (OP02-71)
Life 5 / Power 5000 (Special)
Impel Down

[Your Turn] [Once per Turn] When DON!! from the field are returned to the DON!! deck, +1000 power for this Leader during this turn.

Emporio Ivankov
Blue Leader (OP02-49)
Life 5 / Power 5000 (Special)
Impel Down / Revolutionary Army

[End of your turn] If you have 0 cards in your hand, draw 2 cards.

Edward Newgate (SR)
Character (OP02-004)
Cost 9 / Power 10000 (Special)
The Four Emperors / Whitebeard Pirates

[On Play] Up to 1 of your Leader gains +2000 until the start of your next turn. Then, you cannot add cards from your Life area to your hand by your effects during this turn.
[When Attacking] [DON!! x2] K.O. up to 1 of your opponent's characters with 3000 or less Power.

August

Rakuyo, Sakazuki and Kusan

Parallel Art of Boa and Crocodile and Buggy

Parallel Art of Marco, Whitey Bay and Kozuki Toki

From the info from oneptcg.blog.jp, the booster set 2 will be released on Nov 4, 2022.

Card distribution:

Leader: 8 types

Common: 45, Uncommon: 30, Rare: 26; Super Rare: 10 and Secret rare: 2.

It seems that Whitebeard Pirates will appear in this set.

State of The Game: July 2022

One Piece Card Game was introduced in Japan and Asia through 4 starter decks on July 8, and the first booster set Romance Dawn on July 22. 

Meta Summary: Romance Dawn Arc

As of July 2022, contributions from OPTCGReview

Less than a month into this card game, there is not enough collected information to formulate a strong tier list. However, it is looking very much like a triangle where Red > Purple > Green > Red.

Red with pure rush has the tendency to outpace opponents with their "Rush" effect and high attack power.

Purple if allowed to ramp mana early game, they can be at 10 mana by turn-3 for a Kaido to clear the board.

Green is best represented by Red/Green Law right now as it is packed with half a deck of 1-cost characters to swarm the board, search, and block. The 5 cost Law will just replace the 1 cost ones as beat sticks afterwards. This is probably the best deck for consistency in game right now. 

Blue is the punching bag as it suffers from not having a good finisher.

Colors

As of July 2022

There is a total of 4 colors in One Piece Card Game, each synonymous to a unique playstyle.

  • Red: aggressive and fast attacks, using effects like "Rush".
  • Green: balance of offense and defense, using effects that can rest your opponent's characters and set as active yours.
  • Blue: emphasizes board control by returning opponent's characters to their hand or deck, has many cards with "Blocker".
  • Purple: late game big hitters that manipulates their DON!! pool.

Pirate Crews & Archetypes

As of July 2022

Below are the Pirate Crews and Archetypes and their general playstyles.

  • Animal: –
  • Animal Kingdom Pirates: DON!! pool manipulation, late game big hitters.
  • Arlong Pirates: –
  • Baroque Works: better efficiency with Event cards.
  • Barto Club: –
  • Beautiful Pirates: – 
  • Biological Weapon: –
  • Buggy Pirates: –
  • Caribou Pirates: 
  • Drake Pirates: –
  • Donquixote Pirates: –
  • Dressrosa: –
  • FILM: –
  • Fish-Man: –
  • Former Whitebeard Pirates: –
  • Giant: –
  • Happosui Army: –
  • Hawkins Pirates: –
  • Heart Pirates: strategically moving characters in and out of play.
  • Kid Pirates: –
  • Kouzuki Clan: –
  • Krieg Pirates: –
  • Kurozumi Clan: –
  • Land of Wano: unrest DON!! cards.
  • Minks: –
  • Navy: –
  • New Giant Pirates: –
  • On-Air Pirates: –
  • Punk Hazard: –
  • Red-Haired Pirates: –
  • Revolutionary Army: –
  • Scientist: –
  • SMILE: –
  • Straw Hat Crew: aggressive and fast attacks, using effects like "Rush".
  • Supernovas: –
  • The Akazaya Nine: –
  • The Four Emperors: –
  • The Seven Warlords of the Sea: –
  • Thriller Bark Pirates: –

Keywords

As of July 2022

[Trigger]: When a card is added to your hand from your Life, you can choose to activate this effect by revealing the card and discarding it to the Trash.

[Counter]: When one of your Leader or Characters is being attacked, you can choose to activate this effect by:

  • Discarding this card to the Trash, if it's a Character.
  • Paying its cost, if it's an Event.
 

[Don!! xN]: This card needs the indicated number of Don!! attached to activate its effect.

[Don!! -N]: Return the indicated number of your Don!! from the field to the Don!! deck to activate the effect.

(N): Rest the indicated number of Don!! in your Cost Area to activate this effect.

"Blocker" : When your opponent attacks, by resting this card, you can change the attack target to this card.

"Rush" : This card can attack the turn it is played.

"Double Attack" : The damage this card deals becomes 2.

"Banish" : When this card deals damage, Trigger effects are negated, also send the card to the Trash instead.

[DeckReview] Sam – A Deck Review: Full Defense Kaido!

Short Intro

I decided to build Mono Purple Kaido as my deck because of the unique playstyle and interactions it gives. Your type of gameplay with Purple Kaido will depend on what deck your opponent plays. This deck requires you to think of what to do in your next turn since you manipulate your don during and after your turn so making the best use of your Don! is very important. 

Deck Strategy:

I mainly play heavily on Tempo and Blockers until I Ramp up my Don's for the game. I use at least 14 blockers on my deck as it gives me room to ramp up and manipulate my Don! with the effects of my Characters that require me to lessen my Don! 

When going first, I always mull to get a 2-cost Ulti and 6-cost Queen in my hand. This is an important combo because it accelerates your Don! to 6 in your 3rd turn to drop the 6-cost queen that gives -2000 and has rush. The -2000 is important because you can start giving pressure on your opponent's board since Ulti can attack your opponent's 5000 with Queen. If going second, I play ramp and rely on my blockers since I am usually the first to get 10 Don! and just play the 10-cost Kaido to reset the board and control the game.

Also, don't forget to use active Don! first before using an ability that will give you -1 Don! It is economical that way because you're just putting back 1 used Don! already.

For finishing the game, I always like using Kaido's Ability if the remaining life of the opponent is 1 because I can just fully swing at the opponent's leader.

Meta Game:

There is no current "Meta" format in One Piece Card Game as players are just starting to brew decks. But Green is getting some recognition because of their "hit and stand" type of play. This deck struggles in Blue Control. So to counter it, I play 4x 3-cost Who's Who to get rid of Sentomaru and Ms.All Sunday.

For Green, I teched in x1 of Sheep's Horn to rest their 7-cost Kid as I struggle in its hit and stand.

 For red, I just spam blockers and wait for them to empty their hand before attacking. There will be times when you have to make tough decisions on what card to play next because you will be a Don! short and you will be forced to pass the turn to get resources for your next turn.

Closing Thoughts:

 Mono Purple Kaido is very fun to play because there is no "fixed" gameplay to it. You need to get different pieces in different matches to win. It's just a wait-and-see game until your opponent misplays and you take that opportunity to get wins

Sam Regalado, an OPTCG player.

Philippines

Cards: The Seven Warlords of the Sea

[ST03-002] Edward Weevil

Ouka Shichibukai (Slash) 

(Counter: +1000)

[ST03-004] Gecko Moria

Ouka Shichibukai / Thriller Bark Pirates (Special)

[On Play] Return up to 1 Cost 4 or less "Ouka Shichibukai" or "Thriller Bark Pirates" Chara other than 'Gecko Moria' from your Trash to your hand.

(Counter: +1000)

[ST03-014] Marshall D. Teach

Ouka Shichibukai / Blackbeard Pirates (Special)

[On Play] Return up to 1 Cost 3 or lower Chara to its owner's hand.

(Counter: +1000)

[ST03-011] Buggy

Ouka Shichibukai / Buggy's Delivery (Slash)

(Counter: +1000)

[ST03-016] Thrust Pad Cannon

Ouka Shichibukai / Revolutionary Army

[Counter] Return up to 1 Cost 3 or less Chara to its owner's hand.

Trigger: Activate [Counter].

Pacifista (ST03-012)

Biological Weapon / Marines (Special)

(Counter: +1000)

Sentomaru Character (ST03-007)

Cost 3 / Power 4000 Marines

[DON!!x1] [Activate: Main] [Once Per Turn] [2] (Rest the designated amount of DON!! in your Cost Area): Play a cost 4 or lower "Pacifista" from your deck, then shuffle your deck.

[Counter +1000]

Event (ST03-015)

Cost 4 Seven Warlords of the Sea / Baroque Works

[Main] Return a Character with cost 7 or less to its owner's hand.

[Trigger] Activate this card's [Main] effect.

[ST03-006] Jinbe

Fish-man / Ouka Shichibukai / Sun Pirates

(Counter: +1000)

Donquixote Doflamingo (ST03-009)

Ouka Shichibukai / Donquixote Pirates

[On Play] Return up to 1 Cost 7 or lower Chara to its owner's hand.

Boa Hancock Character (ST03-013)

Cost 3 / 1000 Power (Special) Seven Warlords of the Sea / Kuja Pirates

[Counter +1000]

[Blocker]

[Trigger] Play this Card.

Love Love Beam Event (ST03-017)

Cost 2 Seven Warlords of the Sea / Kuja Pirates

[Counter] Your Leader or up to 1 of your Characters gains 4000 Power for the duration of the battle. Then, if you have 3 or less cards in hand, draw 1.

[ST03-001] Crocodile

Character / 5 cost / Power 6000

 "Blocker"

{DON!! x1} [When Blocks] Return up to 1 Cost 2 or lower Chara to its owner's deckbottom.

[ST03-001] Crocodile
Leader
5 Life / 5000 Power (Special)
Seven Warlords of the Sea / Baroque Works

[Activate Main] (Once per Turn) Don!! -4: Return up to one 5-cost or lower Character to its owner's hand.

Cards: ST02 Worst Generation Deck

Worst Generation (Green)

[ST02-003] Urouge

Super Rookie / Fallen Monk Pirates (Strike)

{DON!! x1} While you control 3 or more Charas, this Chara gains +2000 Power.

(Counter: +1000)

Vito (ST02-002)

Character (Cost 3 / Power 5000 / Distance) Firetank Pirates

[Counter+1000]

[ST02-004] Capone Bege

Super Rookie / Fire Tank Pirates (Special)

"Blocker"

[ST02-007] Jewelry Bonny
Cost 1 / Power 1000 (Speecial)
Supernovas / Bonny Pirates

[Activate:Main] [1] (Rest the designated number of DON!! in your Cost Area) [Rest this Character]: Look at the top 5 cards of your deck, reveal 1 {Supernovas} type card other than and add it to your hand. Place the remaining cards at the bottom of the deck in any order.

[Counter +1000]

Kopi (ST02-006)

Character 

Cost 4 / 6000

[Counter +1000]

X Drake (ST02-014)

Character 

Cost 4 / 5000

Power Marines / Supernova / Drake Pirates

[Counter +1000]

[DON!!x1] [During your Turn] While this character is rested, +1000 Power for all your Marines and Supernova Characters and Leader

Basil Hawkins Character (ST02-010)

Cost 5 / 6000 Power (Slash)

Supernova / Hawkins Pirates

[DON!!x1] [Once per turn] [During your turn] If this character battled with an opponent's character, set this character to active.

Scratchmen Apuu Character (ST03-008)

Cost 2 / 3000 (Shoot)

Supernova / On Air Pirates

[Counter+2000]

[DON!!x1] [When attacking] Rest one of your opponent's DON!!

Heat Character (ST02-011)

Cost 2 / 4000 Power (Special) Kid Pirate Crew

[Counter+1000]

Killer Character (ST02-005)

Cost 3 / 3000 Power (Slasher) Super Rookies / Kid Pirate Crew

[Counter +1000]

[On Play] KO up to 1 of your opponent's rested Characters with a cost of 3 or less [Trigger] Play this card

Trafelgar Law Character (ST02-009)

Cost 5 / 6000 Power (Slasher) Super Rookies / Heart Pirates

[Counter +1000]

[On Play] Set one of your rested Characters with the Super Rookies or Heart Pirates trait with a cost of 5 or less to active.

[ST01-012] Bepo

Mink Tribe / Heart Pirates

(Counter +1000)

[ST02-015] Mes

Super Rookie / Heart Pirates

[Counter] Up to 1 of your Leader/Charas gets +2000 Power for this battle. After that, untap up to 1 of your DON!!.

Trigger: Untap up to 2 of your DON!!

[ST02-013] Eustass Kid

Character, 7 Cost / Power 7000

"Blocker"

{DON!! x1} [End of your turn] Untap this Chara. 

[ST02-001] Eustass Kid
Leader
5 Life / 5000 Power (Special)
Super Rookie / Kid Pirates

[Activate Main] (Once per Turn) (3) (Rest the indicated number of Don!! in your Cost Area) You may discard a card from your hand: Switch this Leader to Active.

Cards: ST04 Animal Kingdom Pirates Deck – All Cards

Animal Kingdom Pirates Deck (Purple)

[ST04-017] Onigashima
Stage/Cost 3
Animal Kingdom Pirates

[Activate Main] You may Rest this card (If your Leader has the [Animal Kingdom Pirates] trait): Add 1 Don!! card from your Don!! deck to your Cost Area in Rest.

[ST04-016] Blast Breath
Event / 1 Cost
Four Emperors/Animal Kingdom Pirates

[Counter] [Don!! -1] Up to 1 of your Leader or Characters, for this battle, Power +4000

[St04-015] Brachio Bomber

Event/Cost 6

Animal Kingdom Pirates

[Main] KO up to 1 of your opponent's Cost 6 or less Characters and add up to 1 Active Don!! from your Don!! Deck.

Trigger: Add up to 1 Active Don!! from your Don!! Deck.

[ST04-014] All Star Disaster
Event/Cost 4
Animal Kingdom Pirates

[Main] Draw 1 card, then reveal one Don!! from your Don!! deck in Active.

[Trigger] Activate this card's [Main] effect.

[ST04-013] X. Drake
Character
Cost 3 / Power 5000 (Slash)
Marines / Animal Kingdom Pirates

[Counter +1000]

[ST04-012] Page One

Character

Cost 4/ Power 6000 (Striker)

[Counter +1000]

[ST04-011] Black Maria
Character
Cost 2 / Power 2000 (Special)
Animal Kingdom Pirates

"Blocker"

[Counter +1000]

[ST04-010] Who's Who 
Character
Cost 3 / Power 3000 (Slasher)
Animal Kingdom Pirates

[On Play] [Don!! -1] K.O. up to one of your opponent's cost 3 or lower Characters.

[Trigger] You may play this card.

[ST04-009] Ginrummy 
Character
Cost 1 / Power 3000 (Striker)
Animal Kingdom Pirates / SMILE

[Counter + 1000]

[ST04-008] Jack
Character
Cost 3 / Power 4000 (Striker)
Animal Kingdom Pirates

[On Play] You may discard one card from your hand: Reveal one Don!! from your Don!! deck in Active.
[Counter + 1000]

[ST04-007] Sheepshead
Character
Cost 2 / Power 4000 (Slasher)
Animal Kingdom Pirates / SMILE

[Counter + 1000]

[ST04-006] Sasaki
Character
Cost 3 / Power 4000 (Shooter)
Animal Kingdom Pirates

[On Play] [Don!! -1] You can draw 1 card.
—–
[Counter + 1000]

[ST04-005] Queen
Character / 5 Cost

"Blocker" 

[On Play][Don!! -1] Draw 2 cards, then discard 1 card from your hand.

[Counter +1000]

[ST04-004] King
Character / 6 Cost
Beast Pirates

[On Play] Don!! -1: KO up to 1 cost-4 or lower enemy's character.

[ST04-003] Kaido
Character
Cost 9 / Power 10000 (Striker)
Four Emperors / Animal Kingdom Pirates

[On Play] [Don!! -5] You can K.O. one of your opponent's cost 7 or lower Characters, then this Character gains "Rush" during this turn.

[ST04-002] Ulti (Character)

(4 Cost / 5000 Power) Beasts Pirates

[When Played DON!! -1] You may play up to 1 Cost 4 or lower 'Page One' from your hand.

[ST04-001] Kaidou Leader

(5 Life / 5000 Power) Four Emperors / Beasts Pirates

[ACT Main DON!! -7] (Once Per Turn) Send up to 1 opponent's Life to the trash.

*Return the specified number of DON!! from your Field to the DON!! deck

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