Cost 2 / Power 2000 (Wisdom)
Cost 2 / Power 4000 (Strike)
Cost 4 / Power 6000 (Slash)
[Counter] Give up to 1 of your Leader or Characters +2000 Power during this battle.
[Trigger] Draw 1. Your Characters cannot be K.O.'d during this turn.
[On Play] Give up to 1 of your opponent's Characters -1 cost during this turn.
[Activate Main] You may rest this Stage: If your Leader has <Navy> in its traits, give up to 1 of your opponent's Characters -1 cost during this turn.
Cost 2 / Power 3000 (Slash)
[On Play] -3 cost for up to 1 of your opponent's Characters during this turn.
[Counter] Give up to 1 of your Leader or Characters +4000 Power. Then, KO up to 1 of your opponent's cost 3 or lower characters in active.
[Trigger] KO up to 1 of your opponent's cost 4 or lower Characters.
[On Play] Reduce the cost of up to 1 enemy Character by 4 for the turn.
[When Attacking] Reduce the cost of up to 1 opponent's Character by 4 for the turn.
[ST06-012] Monkey D. Garp
[ACT Main] Discard 1 card and rest this card: KO up to 1 Cost 4 or less opponent's Character.
Sakazuki (ST06-001) Leader
[Active Main][Once Per Turn] (3) By trashing 1 card from your hand: KO 1 of your opponent's 0-cost character.
Cost 5 / Power 7000 (Special)
This character can not be K.O.d by card effects.
[DON!!x1] As long as there is a Character that costs 0 in play, this character gains [Double Attack] (This card deals 2 damage)
Cost 1 / Power 2000 (Strike)
[On Play] You may trash a card from your hand: K.O. up to 1 of your opponent's Characters that costs 0.
[Main] Draw 1 card. One of your opponent's Characters Cost -2 for this turn.
[Trigger] Your opponent picks 1 card from their own hand and trashes it.
ST6 box design.